Today I officially launched A campaign to raise money for a business. Crowdfunding for financing. An attempt to start a Brick and Mortar game store…A Friendly Local Game Store (FLGS if you will). So far I have received a donation and lots of support. It has been a great start, while I do wish more money could have been raised today, I realize not all campaigns are a tidal wave of money. Hordes of frantic people won’t be tossing fistfuls of money at me to start my own small business. I am okay with that. Great with it, in fact I was hesitant to do this in the first place.
Firstly because of FEAR, not fear…but FEAR. That internal self-worth destroying beast that clutches at our hearts. I overcame that beast, though it tested me mightily.
Secondly, and most importantly, because I didn’t want to ask money from other folks. They may not have much to spare and who am I to ask them to help me open a business? Here is the thing… FLGSs’ are disappearing. Fading away, a relic of a non-digital bygone era…problem is there are services they provide that are vital to the Tabletop/pen and paper RPG community. They are a meeting hall…A guild hall, of the hobby. A FLGS is a legacy business, a legacy worth preserving and that is what I aim to do.
So if you feel like clutching at greatness with me, please consider donating to make it happen. Use this link
The Third Calamity-the empty forge
After The Elves left, the Dwarves returned to their holes. Abandoning their cities and their forges, they dug ever deeper in the search for new veins of Aether Stone. No one knows what they found because they were never heard from again. No one who went to explore their homes never returned, after awhile they stopped trying, Then they stopped caring. All they knew was there was no one one left to work the Aetheric Rune Forges so no new Aether gear could be made.
The Fourth Calamity- The coming of the Negamagi.
Centuries passed after the Dwarves left. Man forgot what it was to be. Those in the crumbling cities slowly turned savage while those that had fled to the great mountain flourished. Deep in one of the overgrown cities, an Aethermagi (whose name is stricken from all record) found an unusual phenomena. The places that the Aether came from were filled with another magic, a negative energy. She studied this new power in hopes of bringing back the old days. The Aethermagi and her disciples attempted to solidify this power and got their life force sucked into these negative spaces. This negative energy pushed out sought a new home…the bodies of the stricken Magi. They stood up, themselves…but reborn into forms stuck between life and death. The three of them Christened themselves Negamagi and began to subjugate the savage ruin dwellers.
Within Every major city lies a massive Aether Stone called a Heartstone. This building sized depository of magic pulses with energy and sends it flowing through the city. This eldritch energy powered street lights, heating, and allowed for smaller stone charging. The quaking of prior events had caused a deep flaw to run through the center of the Elven Heartstone. The fear of running out of magic caused the citizens to charge more stones. This panicked drawing of energy caused the Heartstone to crack along its flaw. With a brittle snap heard through the city the Heartstone disgorged its contents, the unstable magic warped everything it touched. Most of the Elven race twisted and mutated into hundreds of monstrous forms, their souls the only thing more monstrous than their new bodies. These creatures tore across the aligned realms leaving swathes of destruction in their wake. Eventually this horde was stopped by an alliance of Dwarves, Men, and the remaining pure Elves. Broken into tribes and scattered across the lands. In the aftermath, the tallied loss of life, and remaining Aether Stones was disheartening. What remained of the Elves wandered into the far wilderness to atone for their mystic gluttony never to be heard from again.