I read a post this morning about collaborative world building. In case you don’t know, this is a process in which all the players help provide details and guidelines for the Roleplaying Game they are going to participate in. Things like the concept, history, geography, technology,magic, and etc. In this the GM acts (as usual) like an arbitrator or chairperson holding final decision.
It’s a neat idea, if you have a good group of people who have ideas and can compromise. Otherwise a worldbuilding session could easily go down in flames. I could even see it devolving into personal feuds and group dissolution.
However, a world building random flowchart could work. Dice driven, with idea inspiring semi vague results. For example; you roll a one on the history chart (plague- roll for cause) you roll a two (magical). This gives you the idea of an event but still leaves a few questions for you to answer. Things like; who caused the plague? What kind of magic? what did the plague do?
Just some thoughts I had. What games, supplements, or books do you know of that have really great collaborative world building rules in them? I would like to check them out. Also I have another blog site and I am torn between which to use as my main site. Do I switch or stay here? This is the other site I would use. Rolpuncture Which do you prefer? answer in the comments.