Updated “The Boneyard Rules” added to the classes, particularly the priest. Priests have always been avoided in my games (mostly) and I am not sure if it was the sticky religion issues or that no one thought they were cool. Hopefully the abilities I gave them make them feel like 1) Priests and 2) bad asses.

Anyway, There are other classes out there but I feel that all of the others are sub-divisions of the main four. The distinguishing characteristics would be their skills. A Ranger is a fighting sort of chappy so he would be made using Warrior and taking a outdoors background or current woodland skills.


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s