Last night was game night and I had no players as I had kind of suspected would happen. I thought it was likely a couple of guys I know would be coming over, but they were a no show.
So as promised I made characters for two of the game systems I haven’t tried yet. the revamped World of Darkness core book, and Savage Worlds Explorers Edition. Next are my views on both systems Character Generation.
First up is World of Darkness, I suspected this would be an easy build as I am familiar with the the original rules and I knew they didn’t drastically change. I decided to make a retired surgeon and launched into the build. The points (dots) distribution is similar to the original rules and I moved easily through this. Then I moved on to skills and here I hit a snag. I had too many dots…yes thats right I had more dots then skills that made sense. Mental skills weren’t too bad, I took a high medicine and some points in skills like science and academics. Physical skills were a killer though nothing really made sense with my concept and in the Social section there wasn’t a whole lot either…SO I made a concept change. After looking at the options I decided to make him a young surgeon who worked at the local hospital during the day and did charity work a couple nights during the week at the local free clinic. His hobbies include getting away from it all by camping. It was pretty easy to generate a character, but I really think the dots to skills ratio was a bit off. It may just have been my concept however, I would have to try a Police officer or something else to see.
Second was Savage Worlds. This was ridiculously easy to do, in fact after I made the character I kept looking at the character sheet to make sure I hadn’t forgotten anything. It had the perfect balance of choice and limits in all stages of design making the whole process fluid. My only complaints are 1) I had to do a lot of page flipping (scrolling in my case since this was a PDF) back and forth and 2) the steps of character creation were out of order for easiest creation. I will say that I am very excited to actually try this out in play…now if only I had some players who wanted to show up.
Next weekend I will have the same ultimatum as this one, 8:30 pm be here and game or I will make more characters or do something else game related.